Tuesday, August 24, 2010

Battle Tech: Timberwolf Omnimech, aka Madcat



Of all of my creations, I would like to introduce one of my favorite vehicle models that I have done, the Madcat/ Timberwolf Omnimech from Battletech.
The Timberwolf took about forty days to draft, build and paint. I used paper, wood and plastic to build. It stands about 22 inches tall, 15 inches wide and 13 inches long.

In game model render

We'll start with the main body and focus on some of the smaller details.






The back of the legs were done in foamboard and bondo, I gave it a rough sanding job, leaving lots of pits, so when I painted it, it looked as though it had walked through difficult terrain.





I thought the treads were cool.


I have the 'mechs pilot standing next to the Timberwolf to give a sense of scale.



On the original MW4 model, there was no vent behind the hip, but I stuck one there because as far as I could tell, the MW4 model didn't have any vents.




In this photo, I wanted to demonstrate that the 'mechs arm can rotate





The arms were cleverly designed, allowing the cables to flow around the skeleton of the arm and the pneumatic ram. The ram does work and the guns can move up and down


I left one hatch open so the insides can be partially seen. Below is the ammo chute for the missile launcher.


Looking straight down at the ammo chute and shoulder assembly.



Looking straight down into the cockpit. The canopy was made using bondo and the clear plastic found on toy packaging 


I thought the layering for the back of the missile battery was pretty clever on how they were done.


To make the missile batteries, I used a sheet of PVC plastic and cut out all of the hexes, I made tubes for the "spent" missile launchers, and the pieces I cut out were reshaped and glued back into place.


The maintenance hatch again, you can see the coolant tanks in the back.


Looking straight into the cockpit.



As I said earlier, the original design lacked vents, so I used older Timberwolf references and turned this vague shape into a vent.




Looking straight down into the hatch. It's a shame, there is a lot of details that cannot be seen, such as the power distributor and the upper column of the power plant.


There was originally two rows of lettering, but I accidentally made the stencil too big and have one row instead. I didn't want to redo this so I left it alone.





The underside, where you can see the power plant heat exchange vent, and the gyro vent.


I had no references for the cockpit, so I used references from Vietnam era airplane cockpits and ejection seats, I also had to get inventive for some of the other details.




It took me a full day to take a cheap "made in china" one dollar action figure, and turn him into a Mechwarrior. He needed a razor, sandpaper, a lot of wood filler and a good paint job, to become the man he is today.



That's all. I hope you enjoyed it.

9 comments:

  1. That is awesome thanks for the great picture of it.

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  2. Gorgeous! I wish i had your fabrication talents and art sense.

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  3. WOW, amazing, seems very realistic! even added the clan wolf logo, I love this! you play any of the mech commander, mech warrior or mech assault games? I'm on game ranger as WOLF-Wildcat. I play mech commander gold. e-mail me if your interested to play srcallow@hotmail.com

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  4. i want one lol i wish thay made toys like that... the closest i can find for a toy like that is like exosquad stuff, and thats realy hard to find.

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  5. hope your selling one :)

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  7. A great model with finest detailization. No wonder that you put a lot of efforts into it. Here a some of MechWarrior 3D print designs I've stumbled on and just want to share with you here.

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